Thursday, April 20, 2017

Famous Faces

Here are a few of the famous figures in Sensun. If we can get a game this weekend, then ideally you guys can play these characters.

Tuesday, April 18, 2017

Cosmology



Rei: God of the sun / Pelor

Sela: God of the north star / (Undecided analogue)

Yogg: God of the first planet / Son of Rei and Sela / Prophet of Nyzathoth


Q’at: Second Planet / Son of Rei and Sela / St. Cuthbert
          Killed by Yogg.

Tertia: Third Planet, "Sensun" / Son of Rei and Sela  / Gaia

Risha: Son of Tertia and Q'at / Bahamut

Rinan: Daughter of Tertia / Mannanen

Parsha: Goddess of fertility and abundance / Avatar of Tertia / Ceres

Stythyg: God of Strength and War / Son of Risha and Rinan / Ymir

Faldred: God of Righteous Justice / Trithereon

Tzu QI: Two-faced God of the moon / Son of Rei and Tertia / Boccob and Vecna

Gafadriel (Find better name): Son of Q'at and Sela. / God of Light and War. God of Elves.

Nyzathoth: God of the Deeps. / C'thulhu


The Secret Histories of the Gods

Friday, April 7, 2017

Finden

As the curve of the coastal road winds over the top of a rocky hill, you look down on the welcome
sight of a seaside village sitting at the mouth of a sparkling river. The town is called Finden, and from the little you know, it is both a market center for the various surrounding farms, as well as a functional port used to ship produce throughout the region. You travel the roughly three miles from that vantage point down a rocky, sloping hill into the river valley and make your way towards the town. As you get closer, you can see that there is a centralized area of closely-built brick buildings with tiled roofs centered around what looks to be an island in the center of the river. Tall arching bridges go from the mainland across to this district, like to allow for the passage upriver of the flat barges that can be made out pulling into docks, laden with produce and grain. Along both banks of the river, there are smaller buildings, which you judge to be houses, that are made of both brick and wood, with either tiled or thatched roofs. Roads extend to both the north and west, and from your vantage point, you can just make out what looks like another walled settlement of some kind in the distance.



Thyne

Thyne-- A port city located on a between the major regions of the Trineveld and Kandrovia. Famous for
its apples, cider, and apple brandy. Major stop off point when traveling east to west.
Ruled by Eustance, duke of the province, and king of the country.

Thyne (country)-- A country made up of three provinces:
A) Thyne, to the southwest, ruled by Duke Eustance, King of Thyne.
B) Contrilar, to the north, ruled by Duke Junath II.
C) Milbar, to the southeast, ruled by Duke James Penrest.

Rethel-- Country to the west of Thyne. Ruled by a usurper king. He has legitimized pirate raiders, who are now privateers harrying Thynian trade.
He also appears to be in some kind of secret agreement with the goblins of Halthus Wood.

Panteau-- Large, powerful country to the north. The center of technological advancement.

New Temia-- Capital of Kandrovia. The center of magic.

Dentev-- Important city in the eastern Trineveld. Home to the Knights of the Triskelion. Secretly supporting Contrilar in its coup against Eustance.

Thursday, July 28, 2016

Ah Politics!

So D&D has been a bit off my mind lately, and I apologize.
In our last mission, the party came across an intriguing character who seemed to have something they wanted to discuss with them. Curious, they followed him down a few of the rat warrens of Dockside in Lowtown.
It turned out he had been sent by a figure known as 'Goldtooth,' who wanted to know what had happened to his 'cargo'--that pile of sticky black highly-illegal residue currently residing in one of y'all's backpacks.
Two of his buddies decided to join him, and despite their looking extremely formidable, our band of plucky heroes decided to go to work anyway: despite a few serious wounds, they chopped and stabbed their way to victory and captured their leader, the fancy-looking poppinjay known as Pierce Appleleaf (I believe).
As he was nothing but a mercenary and now feared for his life, he told the party everything they wanted to know. I will attempt to post a lot of the more political stuff here (what I can pull from my notes) so that you can combine those with whatever notes you all took.

There is a steam powered lighthouse. The coast is fairly rock with lots of little rocky islets. On the side opposite the lighthouse there is a giant mirror. The light flashes off it every time teh lighthouse turns around, thus acting as a flash of light and a secondary reference.

Tuesday, July 12, 2016

The extensively depressing tale of "Morgan"


 Morgan                                            PART. 1

When Morgan was a young child, not much older than 7 months, He and his mother wandered into a forest to eat lunch.  A picnic his mother said, after lunch my memory gets I little fuzzy, but the last thing Morgan remembered, he had been looking up at the heavens, it was dark then. As difficult as it was for a child of his age he sat up to scan his surroundings, dark pines, salal brush and ferns covered the boarders of the clearing he sat. For hours he sat in confusion,

Friday, July 1, 2016

Two days of Thyne



Better than Thyne

Desmond spent several hours of the moonlight scanning over the parchment found upon the deceased sorcerer’s attire.  After deciphering the note he sat pondering the meaning and implications of the scroll eventually sinking into sleep. In the wicker chair at his study, his dreams malformed to Shamus and his condescending tones and expressions.  Moments of the interaction repeated, each time the expressions increased in intensity.  The animosity built to anger with the passage of the dream loop, and was accompanied by a dark voice.  "In ashes, retribution in ashes," the draconic voice repeated over and over.

The burning light of the morning sun cast upon Desmond.  He awoke unaware of the dreamscape of the previous night with an overwhelming desire to pursue Shamus.  He tried to ignore the urges deciding to visit a local engineer to inquire about the workings of the local town elevator.  His visit was short and unsatisfying as the Dwarven Engineer shrugged him off with distain.